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SYSTEM FAILURE

Cie System Failure

DANCE I MOVEMENT

Creation April 2013 - 55 ′
From 12 years old

It is in an absurd and offbeat universe imbued with cinematographic references that System Failure speculates what the theater of the future could be.

 

A millimeter theatrical and sound score plunges the viewer into an aesthetic of video games and science fiction and questions the increasingly automated aspect of our society.

Concept Louise Baduel & Leslie Mannès | Creation and Interpretation Louise Baduel, Sébastien Fayard, Sébastien Jacobs, Leslie Mannès | Creation and original music, sound composition Lieven Dousselaere | Light creation Vincent Lemaître | Set construction Aurélie Perret | External views Lieven Dousselaere, Manon Santkin.

Dissemination Project BLOOM / Stephanie Barboteau

Production Asbl Hirschkuh | Co-Production Les Brigittines | Produced with the help of the Wallonia Brussels Federation, General Directorate of Culture, General Service for Performing Arts, dance sector | Supported by Le Théâtre des Doms, Budakunstencentrum, Workspacebrussels | Accompanied by the Grand Studio


Star code Art & Vie : 6235 - 1

For several months now, four performance specialists have been developing a spectacular new type of experience that has never been imagined. They designed the prototype of a program that would have the capacity to anticipate the present and meet the demands of the viewer, in real time. Thanks to new sensor technology, this performance optimization program will make it possible to predict the vagaries of an uncertain present specific to theatrical performance. He will analyze the spectator's investment: his psychic functioning, his capacity for concentration and his sensory perceptions. These data will be instantly processed and analyzed in order to be transposed into the appropriate scenic material. The spectator will see the performance adapt to their expectations and desires in an optimal way.


It is in an absurd and offbeat universe imbued with cinematographic references that System Failure speculates what the theater of the future could be. The spectator is embarked on a spectacular and joyful experience where one wonders who is the master and who is the toy. A millimeter theatrical and sound score plunges the viewer into an aesthetic of video games and science fiction and questions the increasingly automated aspect of our society. The bodies on stage and in the hall become extensions of the program, tools at the service of its finality.

Descriptif System Failure
Agenda System Failure
PREVIOUS

22/04/2013

*CREATION* Les Brigittines, Bruxelles (Be)

23 > 27/04/2013

05/07/2014

Théâtre des Doms, Avignon (Fr)

06 > 27/07/2014

23/09/2014

Festivalul International de Teatru, Oradea (Ro)

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02/02/2015

Festival Propulse, Halles de Schaerbeek, Bruxelles (Be)

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05/10/2015

Centre Culturel Jacques Franck, Bruxelles (Be)

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08/10/2015

Maison Culturelle, Ath (Be)

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25/10/2015

Festival Les Utopiales, SN Le Lieu Unique, Nantes (Fr)

26 > 28/10/2015

07/01/2016

Dieppe Scène Nationale (Fr)

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11/01/2016

Théâtre de Mende (Fr)

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22/01/2016

Théâtre Paul Eluard, Bezons (Fr)

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29/01/2016

Festival Virtual Homme | Théâtre Victor Hugo, Bagneux (Fr)

30 > 31/01/2016

15/02/2016

Maison de la Culture, Tournai (Be)

16 > 17/02/2016

01/04/2016

Rencontres Essonne Danse, Dourdan (Fr)

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08/01/2018

MA Scène Nationale, Montbéliard (Fr)

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21/09/2018

Festival en Arc, Arc-les-Gray (Fr)

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12/11/2018

Le Nouveau Relax, Chaumont (Fr)

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